MAYHEM: HAVENSCAR EDITION

Rulebook

Everything you need to play.

THE WORLDSETUPTURN STRUCTURECARDSPROVINCESRESOURCESTHE TRIBUNALTHE BAG OF MAYHEMVICTORY

THE WORLD

  • Havenscar is a game of political power and dark magic set in a crumbling realm.
  • Two factions fight for control of the Ring of Power — six provinces that determine the fate of the realm.
  • The High Council seeks to maintain order through wealth, arcane authority, and phantom bureaucracy.
  • The Wildsworn seek to shatter the old power, wielding spirit, shadow, and military force.
  • The Bag of Mayhem introduces chaos each round — unpredictable events that reshape the game.

SETUP

  • One player acts as the host and runs the app on a shared screen (TV or laptop).
  • Every other player joins on their phone using the session code shown on the host screen.
  • Players choose a name and are assigned to a faction (Council or Wildsworn) by the host dealing cards.
  • The host deals each player their starting hand of faction cards.
  • Each player begins with 5 Gold and 0 in all other resources.

TURN STRUCTURE

  • The host TV shows whose turn it is at all times.
  • On your turn: play a card from your hand, then optionally claim or release a province.
  • After taking your action, tell the host to press END TURN — this passes the turn to the next player.
  • When all players have taken a turn, the round ends and a new round begins.
  • At the start of each new round, the host presses COLLECT INCOME — each player gains 1 Gold per province they control.

CARDS

  • Each card has a name, effect, and audio narration — tap a card in your hand to hear it read aloud.
  • Press PLAY THIS CARD to use it — it is removed from your hand and a new card is drawn automatically.
  • Council cards deal in Gold, Arcane Scrolls, Phantom Ballots, and Glamour Seals.
  • Wildsworn cards deal in Shadow Ledgers, Echo Crystals, Military Coupons, and Spirit Tokens.
  • Some cards affect other players — negotiate, bribe, and threaten out of game as your character.

PROVINCES

  • The Ring of Power contains six provinces. Control over provinces determines the winner.
  • Tap any province circle on the BOARD tab to read its lore and open the claim screen.
  • Press CLAIM FOR [FACTION] to take control of a province on behalf of your faction.
  • Press RELEASE PROVINCE to give it up — it returns to neutral.
  • Only one player/faction can hold a province at a time — claiming it strips it from the current holder.
  • Vaelorath (the centre province) is the capital — it is narrated but not directly claimable.

RESOURCES

  • Manage your resources on the GOLD tab of your phone.
  • Use the + and − buttons to adjust your resource totals as cards are played.
  • Gold: universal currency — spent and earned by many cards.
  • Corruption: a special track for Council players. If it reaches 10, the Tribunal is triggered.

THE TRIBUNAL

  • When a Council player's Corruption reaches 10, The Tribunal convenes.
  • That player must release one province and reset their Corruption to 0.
  • This represents the High Council turning on one of its own.
  • Use the BOARD tab to release the province, then use the − button to reduce Corruption to 0.

THE BAG OF MAYHEM

  • The host draws a Chaos Token each round by pressing the BAG OF MAYHEM button.
  • The token's effect is shown on all screens with an audio narration.
  • Chaos tokens add unpredictable events — they may help, hinder, or completely upend both factions.
  • There are 20 tokens in the bag. When all 20 are drawn, the final round begins.

VICTORY

  • The game ends when a faction controls four or more Ring provinces, or the host declares victory.
  • The host can declare COUNCIL WINS or WILDSWORN WINS using the buttons on the host TV.
  • The faction with the most provinces wins — a tally is shown on the victory screen.
  • In a tie, the faction with the most Gold wins.
REMEMBER

The rules are a framework. The real game is the negotiation, the betrayal, and the deals made across the table. Use the app as your arbiter — use your voice as your weapon.